Posts Tagged ‘SOV Warfare’

Brush Fire Along I-84 ca. 1990s Near Boise, Idaho, USA

So this week was Imperium’s campaign to burn Providence. There was of course tons of hype on Reddit and various other places for it. Groups from all over Eve deployed down to the area for insane amounts of content, fights, and the general mayhem. Mittani stated he wanted all the IHUBs burned to the ground within a week to test Fozzie Sov and concepts.

So what did Kasken do during this war? I deployed as a Lawn FC running the majority of US Timezone fleets… a total of three for this war. It was quite an interesting experience and I learned a pretty good amount from it. Before I delve into the specifics I will add a quick recap however.

Imperium Constellation Breakdowns

Lawn was assigned the two constellations on the eastern side of Providence in conjunction with TNT. As I did not pay much attention to the rest of the groups out here, I can focus specifically on what happened in our little area. Yulai Federation and Sev3rance both defended these constellations. I want to give both those groups mad props for fighting the entire time. I dealt personally with [-7-], and from what I understand Yulai was fielding 150-200+ fleets (combinations of Yulai + friends and 3rd parties) daily in their defense of their constellation. So regardless of anything else, thanks for bringing some seriously fun fights to the table.

Lawn’s EU side of the house got hammered fighting Yulai. They had full blown defense fleets, and did an exceptional job tying up the EU TZ. As a result, only 1 IHUB in that TZ was destroyed. I’ve only got the hearsay for those fleets as the whole real life got in the way, so other than props to Yulai, that’s the extent of my knowledge for there.

US TZ Lawn had a total of five us timer systems. Monday night we went out for the initial reinforcement. TNT organized and lead a “main body” Cerberus fleet, and I lead a Svipul support fleet and troll ceptors for entosising. The concept behind it was that the Cerbs could lock down B-WPLZ entrance to pocket system leaving out entosis dudes free reign to hit everything back there. We painfully learned several things.

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Troll ceptors are great for isolated roaming and annoying null sec dudes. For a “serious invasion” they are pretty terrible. [-7-] did an excellent job of dropping quick blap ships, Griffins, damp ships, and various other annoyances on them breaking their cycles. Waiting for the warm up over and over was extremely time consuming. After flying the Svipuls all over, I quickly split off a handful of small groups and assigned them systems to defend. This seems like common sense with Fozzie Sov. Have several “squads” of pilots who are dealing with small threats. In theory, it is very easy to manage. Allow me to explain why in practice it’s much harder.

Not all pilots are Camel Empire / Warlords of the Deep style competency at piloting ships. Nor are all FC’s created equal. In a Fozzie Sov assault, I was personally trying to manage:

  1. Assigning people to specific capture points
  2. Calling targets, fleet warps, moving systems, and other normal FC jobs with the support fleet
  3. Replacing entosis inties that got popped with new ones
  4. Tracking who was engaged where by what
  5. Watching Intel
  6. Coordinating with various other comms channels and fleets

Now with time, tons of troll ceptors, micromanagement of Svipuls, and willing pilots we did entosis all the assigned Ihubs, stations, and a TCU or two that was not on a POS on Monday night over the course of a couple hours. The small squads were effective at stopping the straight Entosis ganker that would show on grid, or at a minimum would lose a ship to do so.

Fast forward to Wednesday  night. We adjusted our game, as did [-7-]. Our entosis ships were upped to Drakes, going with a better tank and the goal of surviving longer so support can help. I want to focus more on this night because personally this is where I feel more lessons hit home.

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I lead a Cerberus fleet Wednesday night. TNT had jump cloned back due to needing to defend their own SOV that had been hit while down in Providence, essentially leaving Lawn on our own at this point to hit two of the more heavily defended constellations in Providence. I had roughly 90 people, including 20ish entosis Drakes, and a standard set of Cerbs, Scimis and support ships.

The first problem… nodes. So   many    nodes. Mistake #1 was trying to do everything in a single shot. A large alliance that can field full fleets, and split up for constellation control, perhaps it works just fine. A smaller group needs to bite off more manageable chunks, or at a minimum understand not all contests will be won.

Another major issues, is Providence itself. I do NOT fault [-7-] in the slightest for abusing this, but they had stations in ever single system. At the start of the capture event, they had pilots spread across, and docked in all of said systems. Multiple ships of different types were in each station allowing them to switch on the fly as needed. For defense it worked great. Undock 15 Caracals, warp to node, pop entosis, warp back. Coordinated hits on entosis ships made it almost impossible to defend. Combine that with their own troll ships entosising untouched nodes, that we had to keep scouting for and ganking provided hours of harassment.

I did indeed once again, take some extremely capable pilots, hand them a few small guys as squads, and let them play anti-tackle. [-7-] stepped up their game, and started dropping larger fleets on entosis ships that the tackle couldn’t touch. If I left with my Cerb fleet to chase them down, their 40ish man Cerb fleet of their own would hit things on the other side of the constellation. I did not have the numbers to be able to split too much more and maintain ability to handle their main fleet as well.

I learned from the previous fleet though. I had help on this one. Another FC managed Entosis Drakes, assigning to various nodes, and handling requests for help. Eventually they split into a separate fleet and a 30 man Goon Harpy fleet came to back us up and chase away the smaller [-7] fleets that were hitting Entosis Drakes. Cards were played well, and [-7] kept harassment, bouncing different systems, never staying long someplace. ECM ships kept making appearances, jamming and leaving forcing cycle restarts.

imagesI realized halfway through this fleet part of what we were doing wrong. We focused the majority of our Drakes in a single system targeting all  nodes. The thought process was defending was easier since in a single system. I kept the light tackle bouncing different systems to try and find [-7-] entosis ships and catch/kill them as well. The Cerbs were positioned to block the larger fleet from entering the pocket, but they still had at least 40 pilots spread across those systems making it difficult.

I should have concentrated on specific nodes for targeted systems. The overwhelming amount of nodes pretty much made sure I could not cap everything, and if I had focused 20 drakes on every IHUB node for a single system at a time, we could have capped the IHUBs much quicker, shrinking the pool of nodes much more quickly. Doing so would mean less scouting, less defense needed, and more  node control. The initial brawl would still be difficult, but once a system or two’s worth of nodes despawned, it would have been far more manageable. By the time we started focusing on all of a single system’s nodes it was too late. We regrettably let KBP’s nodes fall in an effort to make sure we capped the rest of the IHUBs.

It is extremely hard to maintain control in an environment like this. [-7-] had the ability to turn loose all their pilots and say go forth and cause mayhem. They could entosis willy-nilly all over, and have 3-4 semi organized groups ganking individual entosis ships. They also were able to reship quickly, reform quickly, titan bridge back and forth, and cause havoc. They played quite fair of course, as they were defending their home and did an excellent job using all the available tools. We managed to catch their main fleet a few times, inflicting losses, and slowing them down.

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FozzieSov is chaotic, and the sheer amount of information being flung at FCs is incredible. There is a massive amount to track and deal with. If Lawn does an invasion, turns to me and says: “Kasken, run this invasion”, I will do a few things.

  1. “FC can I bring drake?” I will say YES… seriously I love annoying certain individual by allowing drakes!
  2. Start smaller, Lawn is not fielding massive fleets, we will hit a few systems at a time, or if we do hit them all, do it specifically allowing certain nodes to fall uncontested.
  3. Train additional FCs to handle the small stuff. These need to be FCs who are good small gang pilots, and can instinctively rejoin the larger fleet as needed without needing to be told what to do every step of the way. Ideally these are 5 man groups that can tackle, kill, and scout effectively.
  4. Implement a system of taking nodes that do not involve a main FC tracking each individual node and assigning a player to it.

It was a great experience, I had fun, got lots of kills, several fights, and some good times over the week. We also had some long, extremely painful fleets, and alot of “I know what I am doing better than you” attitudes in fleets. I don’t think line member pilots can truly appreciate the insane amount of info being passed around in command comm channels, plus fleet channels and jabber pings that the FC is watching during the course of fighting for nodes in Fozzie Sov.

The theory of putting out squads all over and taking it that way is perfectly well and good, applying it into practice is much more difficult than one would expect. Once more, props to Sev3rance for the fights, and their ability to maintain what they could. Lawn US TZ killed 4/5 in our assigned constellation that had US timers. Pretty Map. XHQ-7V is actually an EU timer.

It was a fun week, lots of fights, third parties everywhere, and a hella learning experience. I got to FC most of the major fleets, feeling very comfortable in the FC slot again and had a blast. I would definitely invade providence again for content 🙂 Mad props for the fights guys!

The Once and Future Lobster King

Kasken

The_Lobster_King_by_wise_purple_joda

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The Dance of the Naked Monkey. It is perhaps one of Eve’s most impressive courting rituals. It typically begins with the gentle seduction of a warp disrupter gently stroking a ship’s warp drive abilities. It then turns into a full on massage of guns, missiles and drones stroking the hull. It continues faster and faster, with one side trying to stave off the inevitable explosion and the other side overheating harder and harder until finally something pops leaving a gooey pod floating in space.

This particular story begins with an older whore by the name of Kasken. This fine fellow returned from a long hard day at work. Upon arriving back at his domicile and completing the nightly ritual of praying to Bob, he patiently awaited some sort of action beyond putting a small screaming child to bed. Then, when all hope appeared lost, his Jabber went off with the Horn of Gondor. Hostile caps were tackled. Kasken did what any normal male would do when faced with the prospect of free kills. He screamed like an excited four year old girl who was receiving the best chocolate cake ever (legit, I’ve witnessed it) and jumped into his trusty Cerberus. BWF-ZZ was incredibly distant, a good eight jumps, so instead he took a titan bridge and leaped into system missiles blazing in premature fury. Missiles spurted in every direction, whoring on all ships that were hostile, possibly a few that weren’t. Victory was achieved, a killing blow was earned.

Moros

Overall Lawn lost the fight, as it was a blap dread being used to wreck the Macherial fleet that was messing around, but Kasken did indeed achieve a personal victory of snatching a kill with a Cerberus in fleet. Op success!

revenge ofthedronesThe following night, following the immense satisfaction of a previous conquest, a small group of swarming Vexors strolled into Vale of the Silent.  They, hoping to follow in the Great Kasken’s Footsteps (worthy of capitalization) managed to tackle a Lawn carrier. Kasken charged forth with the roaming fleet that was out and went to brawl in the noblest of causes. Nay, not defense of a carrier, but additional killmails and efficiency on zkill. Baiting with a nano Typhoon, designed to shoot from afar, Kasken jumped into their fleet at zero on a gate and was immediately primaried. I started melting quickly, since the buffer fit was designed for kiting. A hero Scythe began to rep the Typhoon who bravely MJDed away from the fight to save his own skin.

He did eventually get back into it, and the hostile fleet was obliterated at a zero cost with the exception of some ammo sacrificed to the Aztec gods of Eve virginity.

Incredible Amazing Overpowered Tiny Battle Report

After the glory achieved, Kasken was indeed spent. He spent some time recuperating, recovering, and preparing for the next incredible epic of Eve. Something more worthy than even Beowulf, a ballad of legends. Then the call came. An inter-LAWN FFA to win the most expensive of Eve prizes… an Ashimu. T1 cruisers were called and the brawl was decided upon. Approximately 15 pilots were thrown into the ring, with the survivor earning the Ashimu. People began brawling, kiting, and trying to kill each other in what amounted to a full blown Civil War. Kasken decided upon the absolute best and bravest course of action, running away with the Stabber.

As people died horribly, screaming, crying, and begging for forgiveness, Kasken bravely flitted around the outskirts of the fray, killmail whoring and taking potshots at people close to death to increase his own ego. Finally, with only a handful of ships left on the field, Kasken dove in to achieve the fame and glory that were rightfully his after holding on the edge of the field for a long time. First a Caracal went down, then an Exequorer. Sadly, Kasken might have slightly overestimated his own ability and underestimated ranges, allowing himself to be  warp scrambled and webbed. This allowed the evil cowardly PlexedLive to take a final parting shot, betraying his blood brother for something as simple as an Ashimu.

Lawn Civil Warimg-prostitution-car

Yesterday, Kasken again went to work, because this whole not being super rich thing gets old. He returned home after picking up the strange creature known as his child, and fed her a diet of kielbasa, ketchup and cucumbers. This was so she could gain her strength while learning to farm isk for the head of household. Once more, the Jabber pings went off indicating hostile caps were tackled. Kasken performed his usual WHORE TIME routine and once again got bridged in with his Cerberus. Once again the mighty, and incredibly talented Kasken was able to arrive on the field, anchor, and hit F1 far better than a well trained monkey.

Whoring Objectives Achieved

The Lawn + Bastion losses were enhanced by a Sin who was told not to jump in, did, and proceeded to die to bombers. This same Sin pilot then got trolled out of Mumble. With yet another evening spent, our Lord and Lobster King Kasken, expected an evening of recuperation and relaxation. Things do not always go as planned and instead a nano roam went out, with Kasken leading his glorious men to certain doom. Doom, Doom, Doooooooom.

We flew through at least twenty systems with everyone fleeing us before us screaming of the impending elite forces descending upon them. The almighty fleet, aka The Claw of the Crustacean God arrived in their destination D-I9HJ.  At this point the fleet did the only logical course of action, and waited for the evil horde of enemies to form specifically to fight us. And indeed they did. They dropped a fleet of roughly twice our numbers, higher tech ships, and designed to wreck nano ships.

The Claw managed to stay on grid, long after they were supposed to, earning kill after kill while sacrificing themselves to the whelp gods. Kiting, running, warping, and screams of Jihad or “I’m down” filled the Mumble services. Rather than retreat, like intelligent people would do, instead the Claw fought endlessly, achieving a non existent isk efficiency in order to increase enemy morale.

Operation Success

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On a more serious note, it’s been a pretty fun week. Stories will slow down in a bit, as my wife is expected to pop with another Pod pilot soon, which will probably cut down my ability to play for a bit. A newborn makes it a bit harder to lead fleets and kill things, while remaining safe from the ravages of a tired and angry wife. Not the good ravages either…

Hopefully the next week continues to be some solid fun fights. Last week was a decent mix of small gang, fleet combat, and decent kills so let’s hope that trend continues!

The Once and Future Lobster King

Kasken

The_Lobster_King_by_wise_purple_joda

fire-breathing-dragon

As per request, I did indeed take a Drake out for a brawl. It ended up escalating into a pretty entertaining evening. It started because I was just chilling, and opted to take the Ham Drake out to BWF-ZZ. Jumping into BWF I ran into a an Omen Navy on the gate. I jumped and he followed. He of course managed to chill far away and tackled me, so I burned back to gate and jumped through. Soon as I saw him come back, I jumped back into BWF-ZZ. This time there was a Caracal waiting for me as well.

At this point a couple of alliance mates offered to join me and began heading in my direction. I played a few gate games with the Omen Navy and Caracal trying to split them. They refused to aggress in separate sides so finally when I got tackled by the Caracal in scram / web range I pinned him. He started going down pretty quickly. The Omen Navy had returned, as had a Maller. My shields were starting to bleed down through as the Caracal popped. I was still scrammed by the Maller at this part so I went to work on him.

One of my alliance mates arrived as I entered armor, and helped finish off the Maller. The Omen Navy broke off and tried running, as I was half structure since our Deimos had him tackled. I managed to escape, (droneless which is important) and left to go repair while the Omen Navy died.

Caracal
Maller
Omen Navy

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I repaired at the NPC station and headed back. A handful of alliance mates were there at this point brawling with a random assortment of Russians that kept coming back out to play. I was almost back, two-three jumps out when a while Advent of Fate fleet appeared. To make it even better, I was unable to replenish my drones, and had just loaded rage Hams. Their fleet consisted of all small ships, roughly 12 of them.

I landed on a gate, that was bubbled, and knew the other side was probably occupied so I jumped through. If I had drones and my javelins loaded, I probably would have gotten 2-3 more kills as most were fighting in Scram / Web range. But I didn’t take the time to reload. I managed to drop a Hectate and Sabre though putting me isk positive for that specific fight independent of the previous.

Battle Report

During this time my alliance mates were pretty occupied so I went back and grabbed a Malediction. It is by far my absolute favorite interceptor. I came back, and we proceeded to play nano games with Russians. They ended up catching a Lachesis that got a little too close, but beyond that we just had our way with them over and over.

BWF Kills
IOO Kills
BND Kills

On the way back, their fleet followed us… and our alliance hot dropped them wrecking hte Rattlesnake. The Caracal was 100k off, and I chased him down to get tackle earning us one additional kill. Overall it was quite a productive night, and there was a great deal of solid piloting to make this all work. I absolutely love flying interceptors, and I had a blast helping get the fights by tackling, baiting, and flying my ship to make it work.

The Once and Future Lobster King

Kasken

The_Lobster_King_by_wise_purple_joda

How-to-Lose-a-Guy-in-10-Days-2003

I am a serious badass with Photoshop. Don’t be jealous. It takes years to hone these incredible skills, or at least 5 minutes at work.

So my Nano-Vigilant… has sadly been lost. It was a pretty good experience, although slightly awkward and painful. So let’s begin shall we…

It was a dark and stormy night (seriously I had thunderstorms going on) and the fateful decision was made to go roaming in nano ships. Plans were laid, pings were sent, and a fleet was formed. This really just meant I said in alliance I’m about to lead a nano roam and collected a small group of people daring enough to come with me.

We left our staging and headed out across Geminate, into Kalevala Expanse… and found absolutely nothing. Slight amendment to that, we did indeed get our kill of the night: Super Leet PvP. We made the decision to head towards Scalding Pass instead. We instead met a Drama Sutra fleet. I learned a few things that night:

1. These gentlemen know how to fly their ships
2. These gentlemen can afford to fit their ships with some pimp fittings.
3. They have links

We had a handful of blues in the next system who offered to engage as well. Our fleet consisted of a handful of smaller nano ships, Confessor, Thorax, Vigilant, Svipul, Scythe, Gila, Cruor, and Maller. Our blues had a Curse, and a couple of Ruptures I believe it was. Drama Sutra was rolling with Tengu links, Rapier, Typhoon Fleet Issue, Muninn, Sabre, Gila, Stiletto, and possibly more ships I forgot about.

Now that we got the boring ships listing out of the way, the enemy fleet was competent, their guys knew how to fly, and were very well fit ships. I was hesitant to engage even with our blues, as their nano fleet had DPS out the wazoo, and were quite competent. So we played some warp around games and in mid warp the Sabre dropped drag bubbles off the gate. Most of us were in varying locations scattered around the system Atioth. Our blues + Enemy fleet landed in the drag bubble. The Sabre and Stiletto were on the gate with a decent separation though. So my brilliant plan was to warp in blind to the gate (as our scout had to warp), gank the Sabre and and Stiletto and see what we could accomplish with the enemy fleet.

durr_answer_2_xlargeSo, if any of you are following… the brilliant move I made in my tactical decision was not realizing… I was in line with the gate when we warped in to kill the Sabre. I was excited for a kill after an hour+ of nothing and messed up that little part of it. So a handful of us who were right next to each other landed in the bubble as well. I overheated and started burning away. That was brilliant, if I hadn’t completely ignored the Rapier. I got webbed from well over 40k, and another fleet member said he got webbed at 90k+. Faction webs + overheat + links can be scary. It ended pretty much as expected…

Departed Too Young

It was an interesting little game for a bit of course. Then I got absolutely wrecked due to a really stupid warp in. It was a simple mistake and we got wrecked for it, so props to the Drama Sutra guys for taking full advantage of it. I always find it amusing when you are roaming through hostile space, and you end up fighting a separate hostile gang because the locals dock up and ignore you. It was fun though, and will definitely get another Nano Vigilant soon.

The Once and Future Lobster King

Kasken

The_Lobster_King_by_wise_purple_joda

angry-garden-gnome

So I’ve been in Get Off my Lawn a few days now and settled in a bit. I got several ships moved, a handful of them blown up, and a good chunk of kills. As of writing this I shot myself up to #5 on the corporation killboard! I also managed to 1v1 Suitonia (EveIsEasy video maker on youtube) and had some fun fights.

So, impressions of LAWN / CFC thus far. The organization, communication, and the like is truly impressive. I’ve been GRRR CFC for a long time. I disagree with SRP, risk adversity, and a good chunk of that still. But, I can’t find a reason to dislike LAWN thus far as an alliance. Statistics, income, where the isk is going, and communication has all been transparent. The IT services are beyond top notch (it’s cool to see the auth system DIP used pimped out and functioning flawlessly from the user side). Fleets seem to be semi-frequent, and I am slowly starting to invite more people onto my micro-gang roams as I begin learning the area.

Contracts have been pretty well stocked, although there was a strat op last night I didn’t go on because I didn’t have a Tengu kicking around and none were up, but I got to mess with my nano vigilant which worked out. I flew on one op, with an FC… who has that “Dank frags man, bitches love my dank frags” type attitude. I figure most alliances have some of those dudes, and I just won’t fly under them. As a guy who has never done drugs (besides some heavy drinking in college), that way of talking sounds so uneducated and retarded to me personally, I just can’t listen to it. I’m also not a fan of, “it’s cool, I can say “nigger” because I’m not racist, I have black friends.”

Thus far my overall impressions of CFC / Lawn in TLDR: Incredible organization + communication. Badass IT setup. Fights are rough to come by (even on a border region) but that is a general state of Eve. Also… dronelands aren’t the most active of regions in general. Onto the fights!

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So I took my Confessor out, which is still one of my favorite ships, promptly got myself stuck in a bubble, and forgot to switch into defensive mode… I did manage to pop the tackling Taranis but pretty much insta popped with it. After that wee bit of embarrassing stupidity, I grabbed an arty wolf and headed back out to roam the Geminate area. Our fleet consisted of the overwhelming DPS of… the arty wolf, a claw, and an ares. Naturally, what we end up finding that we can catch is two procurers mining in a belt. We pin both and go to work. We are deep in a dead end pipe series of systems, we have seen some people floating around, and the though process is gank and run…. with our overwhelming DPS against mining barges that can beast tank.

The procs did what you would expect, dropped drones and start hammering us. My wolf fit was not exactly what could be considered cap stable, and this entire process involved took a while. I had to warp off to rep + regain cap, and since we were expecting backup we didn’t kill the drones right away. One of our inties had to burn out almost dead, and the second inty kept tackle while I warped off and back, he survived with 2% structure left. We managed to kill one procurer finally, second warped off. The Arty wolf is decent in some respects, but as a primary DPS source…. not so much.

We took a small break and went back out, I brought a Stabber and Kibitt came with me in a sniper Cormorant. A Blackbird and Myrm came after us… which allowed us to kill the Blackbird and get out before Myrm could tackle. Not an amazing kill but it was amusing. We then caught and killed an interesting Vexor fit in a bubble.

Fast forward to the next day when I fought Suitonia 1v1 TO THE DEATH!!!!!!! If you don’t know who Suitonia is… here is a link to his youtube stuff. He is a very good manual piloting fellow, who knows his stuff inside and out. I had, at work, watched his video of his troll ceptor entosis stations to get fights video. I then logged on, and saw his name in intel, and that he was in a Raptor. A short period of time later we got the message that one of our stations was being attacked. I did the only logical thing, which was jump into my Malediction and head straight over.

Disclaimer: my Malediction fit is used as tackle, if I had paused in my excitement long enough to realize I was indeed going to dogfight, I would have refit a scram instead which could have made the difference. I still rarely lose fights with my Malediction, and I figured let’s do this. I got there before most anyone else (for some reason they were trying to form a full on fleet which was silly) and found him as expected near the station. I landed and burned away, not at full speed because I wanted to separate him from the other person there as well. Note: the second inty didn’t even move (zero velocity) so it was quickly obvious he was going for the solo fight. I turned, rolled in to engage and we shot past each other as expected.

This is where lack of scram and inability to hold range murdered me. He was able to kick my MWD back off before I could pull any sort of range letting him get back on top of my with blasters extremely quickly. I had my rockets overloaded (and even had javelin loaded so I got some free hits, however he was buffer fit. I took him down to about 1/3 shield before I popped, which isn’t terrible. With a scram I might have been able to hold him at Null range instead of anti-matter which would have let my rep keep up much better and possibly won me the fight. Either way, he was cool and we chatted in local for a bit after so I was happy.

Malediction Loss   (Suitonia’s Raptor Fit)

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A bit later I went roaming in my Confessor (cause it’s so fun to fly), ganked a Covetor, that I burned 107k towards to tackle without him noticing. I was talking to a friend in one of the hostile forces near us that said they won’t fight us because, well LAWN always hot drops them. I was telling him in general I don’t do all that and the like. Ironically, we catch word of a Gila coming to us, get tackle prepped with a random alliance mate who is nearby. He happened to be the blops cyno… so our kill (Gila) ended up getting blopsed on mid conversation of me saying I don’t do that. At least my buddy knew it wasn’t specifically me since I had been roaming the area.

We returned and intel reported a Vaga was 2 jumps out from where i was staged. I  jumped into my Deimos and headed over, to discover the Vaga had a Loki with him as well. I tackled the Loki as the Vaga ended up being far off,  but he kept burning out of range. I had forgotten to get Null in my cargo as well since I had just moved all my ships out here. I was trying to bait tank him in a bit, and the Vaga finished killing something and came on in to play. I was perfectly fine with this, as he burned into web / scram range of me, at which point I had to legit rep and brawl. I did fine… until the Hyperion landed. I popped the Vaga, and worked more on the Loki but I couldn’t get range to live and eventually died, however more people in alliance started to show and maintained tackle. I swapped out to a Garmur because I wanted to keep Loki / Hype pointed safely at range and I had no other good ships to brawl them with. Loki ended up getting killed, and the Hyperion played some gate games with it’s crazy beast tank. Only two of us recognized when he deaggressed, so when he jumped gate myself and a Sabre jumped with him. Caught tackle, and he died on other side.

Fight on 1 Side (Notice Garmur = top damage with EM missiles on a Loki cause of my Deimos dying)
Hyperion

I am aware some of the deaths / fits were…. interesting. I didn’t “FC” I was in fleet with Ashimmu and a Caracal, that was it.

Finally, after that we went down to BWF-ZZ to play, as one of my friends brought in his Tengu. We engaged on the station, and even though an Archon undocked, we had plenty of kills and no losses there as well, that was pretty fun. They had a Claymore, another Ishtar, and some other things that did not show up on report as they didn’t die or get any kills.

Battle Report

377537310_1024I went out again last night, but only got a couple of hauler kills. I also lost a Jackdaw vs an overkill response by xXDeathXx but it happens. I wasn’t overly impressed with the Jackdaw, it was underwhelming after flying the Confessor. I haven’t taken out my Svipul yet, but I finally bought one. We managed to kill a Cerberus but that was it.

The industrial kills we had, weren’t impressive, besides the decloak we got on the Crane, however I might have found a new favorite ship to fly. The nano-Vigilant was a frigging blast. I survived skirmishing with a nano-gang, of course I didn’t kill the Stiletto or Heretic because changing ammo types apparently is too difficult for me. It aligns fast as hell, warps decently of course, and can project dps solidly while stopping real tackle from landing on you with a faction web. I intend of rolling with this a bit more. Granted, with links it would be far more effective, but even with just regular fleet bonuses it is solid.

Vigilant Fitting

Lastly, I actually have a big chunk of readers now, which I greatly appreciate. Writing is fun, writing where no one reads it though is boring. So first off, thank you to all of you who read this. Second, I am thinking about trying to make this more interactive.

IE: Let readers pick out some ships for me to roam and write reports about, take some of the readers with me in small fleets if people are interested, and things like that. I also am very interested in making some PvP videos, I just have absolutely zero knowledge of using things like Vegas and the like to make it happen. I’d absolutely love someone who is good at it to help teach me, or fly with me so we can make movies together (that sounds a little like bro-love). Or any advice, commentary, things, suggestions, I’d like to start getting some feedback from people and expand my Eve gameplay using you readers to do it.

Basically I am encouraging you, the reader, to take an active part on my Eve life, get in touch with me in game (Kasken) or leave comments on here if you have any interest…

The Once and Future Lobster King

Kasken

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I’ve made some fairly significant Eve changes lately. I’ve taken the last 2-3 weeks pretty much off, not doing much in Eve. I’ve played some Attila Total War, some SWToR, and in general ignored Eve. I had a few random fights, including watching my Drake get ganked while being outnumbered outgunned, and ecmed by drones cause never not enough overkill.

First off, I turned over Vitri to one of the most enthusiastic semi-newbro dudes I’ve met in game…Marc Skitsurr. He is going to try and rebuild Vitri, which is something I don’t have the time or inclination to do. I also have been browsing various corps to possibly join, and couldn’t find that absolutely perfect fit.

I spent some time talking to a few corps, and opted to join one that I knew were a good group of guys. I spent a while trying to recruit them into DIP actually, and was pretty familiar with them. I joined Cat0ps. Yes, I joined a corp in the CFC. I’ve spent enough time anti-CFC, and I still disagree with some of the changes they brought to the game. However, a good chunk of these guys said Lawn is a pretty awesome alliance, and I figured I’m on the verge of quitting, why not give it a shot.

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I joined, got their services setup…. which was the same system DIP used but much more polished. It of course made it quite easy to know how to setup though 🙂 I then setup the Goon coalition stuff, pretty easy to do. I will give their IT stuff props, was crazy easy to get everything running. I had contracts accepted and stuff moved already, which is pretty awesome, and already killed / lost my first ship. Trade my malediction for  crow, but since I was outnumbered I was ok with that. I bought a new inty went back out and caught tackle on one of those Caracals and got him killed after so I ended up happy:)

We’ll see how this new journey takes me. With the upcoming advent of FozzieSov, and in a few weeks I can FINALLY change my attributes and train something other than Perception/Willpower… I am hoping that such massive changes will rekindle that Eve fire and bring the game back to an exciting level. I have no responsibility for the first time in 6 months right now. My goal is to learn the area and start FCing again, because that’s one of the few things I really enjoy doing. Without needing to worry about moons, politics, and keeping people happy, hopefully if I focus on FCing and just having fun… Eve will be awesome for me again. This also means if I am active again… I can start writing in the blog!

The Once and Future Lobster King,

Kasken

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Yes, we all knew that gif was coming when DIP was on its way out. So what happened? I mean reddit has had tons of theories of why we failed. However, at the end of the day I was leading DIP. If DIP failed, blame hits the leadership, not excuses. Nor did we get killed off by TEST (who really didn’t interfere with DIP for most part excluding helping PFR), nor did PFR end us, nor did RA backstab us, or anything like that.

So what went wrong?

Accelerated timetables, quantity over quality at times, too much Kasken knows best, lack of patience, and frustration causing RAWR moments. Combine that with a lack of actual Eve gameplay aside from Skype, things went south. DIP was not in an entirely  un-salvageable spot either. We basically agreed that it was better to let it go peacefully than carry on trucking.

Prologue

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DIP was created, months ahead of the original plan. Actually, per our initial time tables, Vitri would be about to leave FW and looking towards null sec currently. Instead we are in a cascading alliance leaving. I wanted DIP to be different, something unlike the standard null sec alliances. Obviously I wanted DIP to be good, in general people don’t like losing. I wanted a more mature crowd, as the local spam and trash talking annoys me.

I chose to create all this, and run, with zero resources, a handful of guys i recruited who proved invaluable, and plunged forward. I knew it would be difficult, and dear god was it.

I had gotten used to flying with the big boys in Eve, overall. I can fly anything, and had to step down to flying cheaper things, with pilots who didn’t know what anchoring meant. I struggled with that. I am not the msot brilliant FC out there, and I am not used to running 200 man fleets. However, I can, in my opinion anyway, solidly handle 70ish and below sized fleets. It was awkward when I zoomed out and realized half my fleet didn’t anchor correctly, have prop mods on, or have in general a clue what was going on. Even simple things like Kestrel fleets, my missiles could hit 81k out, half my guys were like 40k. The struggle was real.

That was partially my hangup, I guess the bittervet side of me started hating training newbros. It’s weird because I hate people who bash on new guys for being new, but at the same time I didn’t want to be the guy that required training them. I couldn’t just go super elite in my recruiting either, as no one had heard of us, and recruiting top quality talent into an unknown nobody is rough to achieve. I’ve been around forever, I’ve eve FCed skirmish stuff for many bigger alliances. I however typically remained quiet, didn’t thrust myself into the limelight and didn’t have tons of contacts everywhere to reach out and yank people in.

Chapter 1 – Rolled Out

98303242_128We moved from FW to Stain, to Detorid, to a different home in Detorid within a span of two months I believe it was. That put tons of stress on our pilots, and then we picked up our first, what I like to call, “Breakthrough Corp.” Rolled Out, currently in Triumvirate joined us. They were one of the few contacts I had, as i knew most of their leadership pilots from Nulli + Black Legion. AgentFiftySix and Ama Atavuli were two of my favorite pilots to fly with in Eve, and them joining gave us a huge boost. I had very good FCs, guys I liked, and a boost in fame as Rolled Out was not an unknown nobody corp.

I mishandled them being there. I had doubt issues, as I personally felt they were working for Rolled Out to achieve goals, and not towards alliance goals. Combining that with, what can only be described as this picture with one of their members, there was severe trust and antagonism building. It ended with Rollo leaving and heading towards their old home. From that point forward, I basically sat there like an idiot glaring at them whenever anything went wrong I blamed Rollo. When they started attacking us, I knew it was because “they were out to get me”.  When Tri told us not to attack The Spire and wanted to reset u son the spot to kill our cap fleet it was because of Rollo…although in that case I was specifically told they were trying to convince Garst to reset us to gank our caps at that moment.

Looking back a bit more objectively, and I’m obviously still biased by my own experiences, I seriously mishandled that entire situation. I lost some good friends because of it. I still don’t think my concerns were entirely unfounded, but I blew them up beyond what they should have been. The entire situation was, well, my fault. Ama / Agent, I’m sorry bros. I screwed up, and I’m glad to see Rollo is fully thriving again in Tri. As to the other unnamed car I collided with… you and I will probably never go out to drinks and chill, but my reactions towards you were at least partially undeserved.

Chapter 2 – The Red Menace

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At this point, with DIP struggling to stay afloat, the remaining corps, Pandemic Lizards & Elysian opted to take a deal with Greg2010 and move into Insmother. It gave us halfway decent sec systems, a place to call home, and a fresh start. We began recruiting, building up DIP and things were progressing decently. With the anticipation of Fozzie SOV hitting, and DIP needing moons, we attacked Spire. Garst basically said down little bug, I will crush you because Kira from DRF is telling me things about how evil RA is. No, all those moons are mine, because I am nearby. I detested this attitude. That style of holier than thou pisses me off because it is exactly why Eve belongs to giant groups of dickheads instead of the way it used to be.

We pulled back expansion plans for Spire and ended up taking pretty much Southeast Insmother. The goal was lots of SOV will give us expansion and recruiting plans. Red Alliance supported us doing so, and when the times permitted it dropped supers to help my Yolo Moros grinding. I know Red Alliance has a rough reputation from the past, but in my four months or so dealing with Greg2010, they are good people now. They went above and beyond, and way out of their way to help out a new struggling alliance. To be perfectly honest, it was nicer and better than most of the alliances who trash on them are / were doing.

It was during this time, we recruited some ex-ex-Kadeshi corps in. Yes the double ex is on purpose there.

Chapter 3 – Mini D3

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Sonic Jihad joined as a reformation of a Kadeshi corp (Soul Snatchers) that left specifically to join us. A period of time after the joined, we also picked  up Synapse, another ex-Kadeshi corporation. Things got awkward rapidly here.

First, Omar is an amazing FC. He plans, sets up, and is quite thorough in his preparation for fights. He can and does typically win his fights and has a blast doing so. Mad props for his ability. The flip side is, he has the N3 style mentality. Rageping, quadruple max CTA, space-aids, and a mildly intolerant attitude towards non-pvp during pvp time. I screwed up here and let him run with it. Rather than reign him in, I allowed Omar to run wild and do what he thought needed to be done as military director. It led to friction with other CEOs in the alliance, but most especially with Synapse.

Now, the problem is I agreed with most of what Omar was saying. And this is what helped put us squarely on the path to behaving as an N3 coalition group (and cascading appropriately). Omar’s mentality was very much that of N3 style, and his corpmates were very similar mindsets. He also has someone who I shall refer to as the drama queen that started an epic ruckus which helped propel the downfall…explained below.

Synapse, when negotiations were started, were highly recommended, ironically from Omar. I spoke with Abinus a great deal before them joining. My expectations, per Abinus were 15-20+ guys in fleets nightly. A full blown PvP corp that also had dudes who did industry and some ratting. Their killboards were extremely solid, and Abinus sounded like he knew his stuff.

After arriving, what I ended up having was a group of Synapse who loved to mine, and lost tons of mining ships to the same group from Tri frequently. I couldn’t get anywhere near those numbers in fleets, and if it wasn’t during a four hour block between 0100-0500 ET I was not supposed to expect any of Syyn to be in a fleet. My frustration level and irritation level shot through the roof. Fleets were whelped, which happens I know. However, there was no taking ownership, it was all someone else’s fault on why it happened,  not the FC who happened to be from Synapse as well.

They also had a station, per DIP all stations, and SOV belong to the holding corp. In order to drop said station, they would not abide by the guidelines unless we paid equal shares of the station. We ended up doing this, and it cost me personally 12 billion isk, Omar paid 6 billion isk, and Synapse paid 6 billion. That station lead to billions in carebear losses on the killboard. I am not sure why I got so fussed with the killboards, so I reacted… badly… to seeing mining barges, carriers, and other insanely stupid losses frequently on there. This led to the ultimatum from Sonic Jihad.

downloadThe ultimatum came from Sonic Jihad was a boycott. They would stop doing any and all work for the alliance as spearheaded by said drama queen. Real life would take priority, IE watching tv instead of helping with PvP unless we basically evicted Synapse.

This lead to me trying to figure out, do I kill my US TZ, or my EU TZ. I mean, the choice was literally which TZ do I want to completely rape and destroy. I wa sbeyond furious, as this special person basically rages and has tantrums about anything not going his way. Ultimately, after conversing with Synapse, they opted to leave along with Elysian Ascent. This lead to the Wyvern fun.

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Synapse had a super building in O-9 when they decided to leave. I was trying to be a nice guy and letting it build so they could evac. However, knowing they were going to GClub (basically becoming new pets of them) Greg and I thought sending them off with a new super is a bad idea to “The Enemy”. I coul dhave kicked from alliance, and thus aborted their super to be an epic douche. Believe me, it was indeed tempting. However I was trying to work on my character flaws instead. When we told Abinus we will buy it, rather than let it leave, he first lied about when it came out. Then pretended the builder was on vacation who mysteriously came back mid conversation. We knew it was pretty much going to be ninjaed out. However, we opted to try and believe them, rather than be dicks and see if Abinus word was any good. As predicted (and they were super smug like they pulled a fast one we never saw coming after) they got the Wyvern out. I’m not sure if they understood how close I came to killing that. Damn my turning over a new leaf.

This whole drama batch had DIP fairly shaky, teetering on the edge. Finally, the Thrakkar incident occurred which helped give the final push. Well, a combination of the Thrakkar incident and my dislike of where DIP was and what we had become.

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                                Chapter 4 – Errik Thrakkar

First, Errik Thrakkar and his legion of alts, have made the entire journey that was Vitri + DIP possible. He built and ran our IT services. Setup and coordinated logistics. Recruited,m interviewed, performed background checks. Any and everything that is involved in building a corporation, alliance, or moon empire he either ran, or guided, typically doing most of the work himself.  Not to sound like I have a man crush or anything, but the guy is also quite smart, albeit a drastically different approach than myself.

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Thrakkar is also a salty (enough that he could dry up the dead sea if he went swimming in it) military vet, who excels in big picture planning. He advised and counseled me on pretty much any and every decision that was made over the last 5 months of VItri / DIP being in existence. I, in the wrong arrogant fashion, ignored most of said advice. I believed I knew what I was doing, that I was right, and ignored 97% of advice  handed to me.

I think the PFR war and ensuing reddit war is what finally drove all this over the edge. I basically got pissed at PFR for being annoying on reddit, and downvoting everything I ever stated. Rather than act like a mature adult, I was like, TO WAR! Thrakkar warned me it could involve TEST intervention, which I also ignored and plunged forward. Did we wreck them, overall yea. Sorry PFR bros, but we won almost every fight we had, and without TEST you guys were slaughtered in general. Am I upset about that whole war…god no. It provided epic content and good times.

Combine this, with all the drama above, and I had a second in command of the alliance who did insane amounts of work, and was largely ignored by the all knowing Executor. He continued getting more and more frustrated, and began looking for a new home. Once this became, somewhat public, Omar told us that if one or the other leaves the alliance, his corp is gone. The thing is, Thrakkar wasn’t even wrong. I kept plunging forward, not fixing the issues we had, and knowing what was right even if it proved the contrary. I rationalized every mistake I made, and continued. Regardless of anything else that happened or will happen as a result of DIP / Vitri, my choices and action regarding Thrakkar… is the worst mistakes I’ve made. Even now, after leaving Vitri to actually have fun playing Eve again, the guy is moving out Vitri from Insmother, and making an epic difference. Thrakkar, I am so sorry for the dogpoo way I treated you. I basically took everything you were doing in game and out of it for granted, and quite frankly was a complete “fucktard” about it. That might come across as a little man lovesick, but it’s more of a bro apology.

Chapter 5 – The Knock Out

knockout-clipart-stock-vector-knock-out-93868531So combine all of this, and then Sonic Jihad gets informed I was unhappy with DIP and wanted to leave Insmother. Once again, Captain Drama Queen went berserk, and pulled all his support for SJ, including assets and decided DIIP is terrible and they need to get out.

Yes I was unhappy with DIP’s state. We had become what I didn’t want us to be. We were no different than any other nullsec alliance. We had drama, ragepings, mocking of newer pilots. We had CTAs, a coalition, and little brother status. I performed reddit wars, super secret meetings, and I did not like where we were at. We had strayed far from my original concepts of what I wanted DIP to end up as.

Combine that drama bomb again, with Thrakkar being directly asked if he was leaving. He said yes. Poof, Sonic Jihad was pulling up and leaving, and Pandemic Lizards were merging to go with them. So technically DIP wasn’t all the way dead. Most of our allies urged me strongly to stay and rebuild. They said you have the SOV, and ability to do it. But it came down to, I didn’t want to anymore. I am tired of rebuilding an alliance, DIP is not where I want it to be. I don’t have the energy to rebuild it from the ground up. I literally, dreaded logging into Eve. As in, it was a job I was beginning to hate going to. When a game you play to relax irritates you to the point where you dislike it… that’s a bad sign. So on TS3, with everyone leaving, we agreed to call it quits.

downloadWhere do we go from here? My corp is not dead, far from it. Will we lose people, naturally. I have one of the best core group of guys in a corporation I have seen in a long time. The overall foundation from my corp is not changing, nor will it. They are all committed. We will purge some inactives, and some people will drift off naturally. However as a corp, we are looking at where we want to go.

We have been spammed with offers and the like of course. I’m not sure where I want to go but it will involve the following:

– Fun…not rageping get tf in fleet now or the world ends, but fun PvP.
– Some sort of nullsec style, roaming at a minimum.
– I get to FC, I am not going to go through a training program but some 2 year Eve vet who thinks he knows everything
– Logistics that don’t involve us running 30+ towers for moon goo
– No drama preferred
– Willing to take a corp where not everyone can fly T3 doctrines or afford to
– Mature group, not spamming local with dick pics and acting like retarded monkeys
– Does not use the word “Dank”

This is of course will be a corp decision. There are a few choices that if Vitri wants to go there, Kasken will indeed not go with them. There are certain entities and styles in Eve that I am choosing at this point to stay away from. However Vitri wants to go, Vitri can indeed go.

Conclusion

download (1)At the end of the day, DIP failed as a result of me. Not because I am a terrible leader, but because I made mistakes, dabbled in too many pies, and did not listen when I should have. I made some poor choices and failed to see the consequences those choices would have. Perhaps if I hadn’t driven Rolled Out… err out.. of DIP things would be different. Or if I had left us in high sec longer, or researched Synapse better.

At the end of the day, I screwed up. I learned a ton. Leadership, at least alliance executor needs a hands off approach (something Thrakkar has been arguing for me to do). I kept stepping down and sticking my hands into everyone’s cookie jars. Major mistake. I didn’t delegate enough early enough and got saddled with too many jobs. I overworked the dudes who were doing jobs as it was. Mistakes were made. Lessons were learned. DIP was a  great experience. In four months, we owned 19 systems, and made an impression. I don’t regret the experience, just my choices along it.

To everyone that flew with DIP, IE allies, friends, members… thank you. I wasn’t the easiest to deal with all the time. I could be a complete dick. You guys are the reason DIP lasted while it did. Thank you a ton for bearing with it, and thanks for all the fish.

To everyone who flew against DIP… thank you. We had some epic brawls, they don’t always mean much to all of Eve, but some of those fights made impressions. PFR especially, you guys have given us some tremendous fights that will last in my memories for a while. Thanks for providing content, the annoying ganks, and the exciting brawls we had.

Vitri… you guys are amazing, and I can’t wait to see where we go next together (or not depending on the choices I suppose)

As a final note, I will in fact remain The Lobster King, The High Klaw, and Vitri will continue it’s lobster themed paradise.

So Long and Thanks for All the Fish

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